Via Rock Paper Shotgun, I read an interesting interview tonight with Daniel Dociu, the Chief Art Director for ArenaNet – who make Guild Wars, in case you weren’t aware. The interview’s at the excellently named BLDGBLOG, which is a blog about architecture.
Why talk to Daniel? Well, he has interesting things to say about architecture in games, and of course he really knows his onions. When asked about his influences when coming up with designs, this was part of what he had to say:
… I look back all the way to the dawn of mankind: to ruins, and Greek architecture, and Mycenean architecture, all the way up to the architecture of the Crusades, and castles in North Africa, and the Romanesque and Gothic and Baroque and Rococo – even to neo-Classical and art deco and Bauhaus and Modernist.
Sounds like he’s forgotten more about architecture than I’d ever know! Anyway, the interview’s worth a read. Or if you prefer, just worth a look for some lovely imagery of Daniel’s. If you’d like more info on the man himself he’s also got his own site, complete with gallery for your perusal.
We’ve got new blood in the Guild Wars community team… but watch out, because that blood’s acidic! Aha-ha-ha-ha-ha-haaaaohgodthatwasanawfulpun, I apologise, I am very tired.
Yes! New person. Specifically, this person, Regina Buenaobra, and I wish I knew how to pronounce her name so it sounded less mangled in my head. Regina’s just started today in fact, as the new ‘on-site’ community manager at ArenaNet (near Seattle, WA). As well as being officially announced she’s also been officially added to the official Guild Wars Wiki. Officially.
Why do I tell you all this? Well apart from being downright neighbourly I also do it because I’ve ‘known’ of Regina for some time, but I have always known her just as ‘Brinstar’, the mysterious online persona that she blogged under. (Well, not that mysterious. It sounds good though doesn’t it?)
Brin’s blogged about Guild Wars for absolutely aaaages, although she occasionally talks about other games too, at Acid for Blood dot net (ah, at last the opening pun makes sense). You should drop by. It’s good blog.
When she’s not there, she’s also writing articles elsewhere, like this one for the online magazine Cerise, which is dedicated to women gamers.
I’m… Continue reading
If you’d like to hear all manner of NCsoft staff talking up a storm (plus Draw the World Together artists like David Nakayama and Andrew Wildman, to boot) then Split Infinity Radio and MusicWorldRadio have you covered, baby.
I had the pleasure of talking over the weekend with Riff, AKA Scarlet Shocker, of MusicWorldRadio, and also with Simon, AKA DJ Villain, of Split Infinity. Both had plenty of questions to ask and I hope I answered ‘em well. I’d like to thank them both for taking the time out to come down to the event and do the interviews – I hope you had a good time guys, and we’ll definitely see you next year!
Keep reading for all the links and information you need….
First of all, Split Infinity have a bunch of different interviews live. You can get to an index of all of them from this news story, but if you prefer you can download the MP3s directly. The links below are all separate MP3 downloads, so you can get each one easily. The interviews include all of the following peeps: