I’ve been pretty quiet over the last eight months, particularly when compared to most of last year. I had two good reasons.
One, I secured a job with Trion World Network, which was still in ‘stealth mode’ when I got the job, meaning I couldn’t talk about… well anything, really. Not the company, not the job, not the game(s)… so I just kept my big mouth shut.
Two, I was going through the time-consuming, tedious and nerve-wracking process of getting my US immigration visa. This would have been a tough enough process at any time, but considering it was connected directly to me taking up the job, I felt in some way I should just keep quiet. Didn’t want to jinx things. I only broke silence when the internal mental pressure began to get so much that even endless games of Civilization IV weren’t enough to keep The Voices in check, and I had to vent somewhere.
Well, now I’ve officially got The Job, and I sure as hell have The Visa. So I can talk. A bit.Trion’s an exciting company to be part of. With three games in active production (Heroes of Telara; the MMORTS project with Petroglyph, and the MMOARPG being made in collaboration with Sci-Fi/SyFy) there’s a hell of a lot to do, and lots of exciting possibilities down the road. I’ll admit it; before I found the job opportunity last year, I didn’t know much about Trion. I’d read the odd press release, but it was only when I started to really do my research, by reading every single scrap of info and interview I could find, that I got excited about what I might be getting into. Continue reading →